The world ahead demands more than good grades.

It needs creators, problem-solvers, digital thinkers — young global citizens who can build the future with purpose and passion.

Its time to Innovate!

Grade 4 learners are exploring the basics of data science. They are learning how to plan their activities, collect relevant data, and analyze it to gain meaningful insights. They also use past data to make informed decisions and plan more effectively for the present and the future.

Techweavers learners are going beyond just playing games. Their curiosity is driving them toward experiential learning, building and modifying Python code to design and create their own custom games.

Grade 4 learners are already thinking entrepreneurship, these learners are pitching their newly created comic book on online safety - to be published and ready for distribution by 1st quarter of 2026

Our learners are not just consumers of technology, but they are building simple apps, games and solutions on issues they are identifying around them, by transforming their entertainment time into creative time